Server Functions
These functions are server sided.
RegisterSkill
Registers a Skill, this must be called after every restart. Example Usage:
stevo_lib.RegisterSkill({
name = 'Hacking',
levels = {
['Noob'] = 0,
['Geek'] = 100,
['Techie'] = 200,
['Expert'] = 300
}
})
UpdatePlayerSkills
Registers a Skill, this must be called after every restart. Example Usage:
-- Adding 10 hacking experience to source.
stevo_lib.UpdatePlayerSkills(source, 'Hacking', 10)
LoadPlayerSkill
Registers a Skill, this must be called after every restart. Example Usage:
local hackingSkill = stevo_lib.LoadPlayerSkill(source, 'Hacking')
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