Client Functions
Notify
Triggers the configured notification Example Usage:
stevo_lib.Notify('Today is beautiful!', 'info', 3000)
IsDead
Returns the players death state. Example Usage:
local IsDead = stevo_lib.IsDead()
if not IsDead then
print('You are alive!')
end
GetPlayerGroups
Returns the players job/gang roles Example Usage:
local job, gang = stevo_lib.GetPlayerGroups()
local ped = PlayerPedId()
local job_auth = false
for _, group in pairs(Config.job_names) do
if group == job then
job_auth = true
end
end
if not job_auth then
stevo_lib.Notify('You are not police!', 'error', 3000)
end
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