Client Functions

Notify

Triggers the configured notification Example Usage:

stevo_lib.Notify('Today is beautiful!', 'info', 3000)

IsDead

Returns the players death state. Example Usage:

local IsDead = stevo_lib.IsDead()

if not IsDead then 
    print('You are alive!')
end

GetPlayerGroups

Returns the players job/gang roles Example Usage:

local job, gang = stevo_lib.GetPlayerGroups()
local ped = PlayerPedId()
local job_auth = false

    
for _, group in pairs(Config.job_names) do    
   if group == job then 
      job_auth = true
   end
end

if not job_auth then 
   stevo_lib.Notify('You are not police!', 'error', 3000)
end

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